3/13/2023 0 Comments Amberlight londonCan you drop me a line? My email is my first name at. we'd love to talk to you about this, Darius. Can we help make games more addictive? Who knows? Show me a way of predicting that and we'll go into business together and make our fortunes -) As regards data capture. ![]() From what the client teams tell us, the work we're doing is definitely helping to create better, smoother and more immersive games. We're definitely finding that clients are recognising more and more the value of playtesting that goes beyond straight bug-elimination and looks instead at the whole experience. Hi - I'm the MD of Amberlight and you're correct - we do a large-ish amount of games testing, these days on both consoles and mobile devices. Bill is a former Microsoft User Research guy who founded Ronin a year or two ago. One glaring omission from your list would be Bill Fulton's company, Ronin User Experience. We have informal relations with an number of usability experts and we're hoping that one day we can work on a project jointly with someone to combine our data with their methodology and hopefully get some stellar results. We do some consulting on analysis, but more from a game design perspective than usability. They look like they do general usability, but Fulton's publications include loads of important games usability (thanks Darius!)Īt Orbus we just provide the data collection software and services. Ronin UX is Bill Fulton's (ex-MGSUR) company. Amberlight mobilizes the power of serenity and awareness Amberlight draws from the resources of sufism and other mystical traditions as well as modern sciences. Xeo Design (California) are run by Nicole Lazzaro, who's written pieces on user testing and emotions (also in the HCI Handbook, in the same chapter as Pagulayan et al's)Īnd of course there's Microsoft (Redmond) Amberlight: The Awakening Integrate your life and your lifes purpose. Valve (Washington) track some data in SteamWorks, their electronic distribution / community solutionīehavioristics (California) is Desurvire's company (with published games usability papers) where they use RITE and more typical usability methods, they also mention "Game Metrics (new!)" but have no details about what this means to them. Orbus Gameworks (Boston, MA) "Aleph Metrics Suite" does data collection - but how do you analyse this data? ![]() Usability One (Sydney) are a usability company that seem to do all the regular stuff with games However their test lab does not appear to be set up for console usability testing in a home-like environment. SQA Partners (Estonia) also claim to conduct games testing, and refer to Sony's TRC and Microsoft's TCR. Here are a few companies that do games usability:Įpicentre (Brighton) are a part of Epic, and say they do games work too.ĪmberLight (London) are a usability company that have done some games work before, particularly with Sony.īunnyFoot (Oxford, Edinburgh, London) do games testing and have written some academic papers too.Įxperience Park (Hamburg) do the regular usability stuff with games
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |